Soldier Master Tactician Build
Soldier1.5.0.320SoldierMaster TacticianRanged DPSBeginner
Origin & Archetype
ExemplarExemplar
ArchetypeSoldier
HomeworldFortress World
ConvictionDogmatic
Advanced ArchetypeMaster Tactician
Notes
The beginner-friendly ranged carry. Run and Gun lets the Soldier move and still fire at full effect, so positioning never costs a turn of damage. Master Tactician converts the party's rising mid and late-game momentum into a large personal damage buff plus group attacks. It scales with the team instead of demanding fiddly setup, which makes it the easiest strong build to pilot on a first run.
Weapons
Key Talents
Leveling Priority
Ballistic Skill then Perception. Take Run and Gun as soon as it unlocks for shoot-move-shoot pressure.
Talents & Gear
Astra Militarum Commander
origin
- Feature
- Regimental Tactics
Origin
Exemplar
archetype
- Tier
- 3
- Tier Name
- Exemplar
ArchetypeTier 3
Soldier
archetype
- Tier
- 1
- Tier Name
- Basic
- Description
- Ranged specialist; burst-fire proficiency
ArchetypeTier 1
Fortress World
homeworld
- Feature
- Never Stop Shooting
Homeworld
Run and Gun
ability
- Branch
- Basic
- Effect
- Soldier: shoot-move-shoot mobility plus damage.
- Archetype
- Soldier
- Character
- Soldier
- Skill Type
- Ability
- Description
- Soldier: shoot-move-shoot mobility plus damage.
- Tier Visual
- Medium
- Skill Point Cost
- 1
AbilitySoldier
Versatility
ability
- Branch
- Advanced
- Archetype
- Arch Militant
- Character
- Soldier
- Skill Type
- Ability
- Tier Visual
- Medium
- Skill Point Cost
- 1
AbilityArch Militant
Bolter
weapon
- Hands
- 2
- Range
- 12
- Damage
- 9 14
- Recoil
- 25
- Max Ammo
- 14
- Damage Type
- Impact (Physical)
- Penetration
- 15
- Rate Of Fire
- 3
WeaponRangedBolt
Master Tactician
archetype
- Tier
- 2
- Tier Name
- Advanced
- Description
- Converts party momentum into large personal damage
ArchetypeTier 2