Circe Staff Always-Be-Casting

Post-Launch Patch 2 Hotfix 2CirceWitch StaffMagick Build62 FearS Tier

by BrokenBuilds Wiki

Witch's Staff (Descura) plus Aspect of Circe. The safest high-Fear clear in the game with HookieDookie-verified 62-65 Fear surface and underworld runs. Spam omega-casts placing 200-400 damage homing orbs; use attacks and specials only for status procs and repositioning.

Build Details

Aspect SlugAspect of Circe
Weapon SlugWitch's Staff
Familiar SlugRaki

Notes

Fear ceiling: 62-65 Fear (HookieDookie-verified surface and underworld clears, mobalytics.gg/hades-2/builds/aspect-of-circe-staff). Sustains 300+ DPS without ever entering melee range. Keepsake rotation: Beautiful Mirror (start, magick regen) -> Adamant Shard -> Engraved Pin -> Cloud Bangle. Boon priority: Psychic Leash (Aphrodite, the central scaling vector providing 50% magick refund) > Storm Ring (Zeus, multi-hit lightning) or Smolder Ring (Hestia, persistent scorch at 20 DPS) > Lucid Gain (Apollo, magick anchor) > Hera and Aphrodite globals for 40-60% multipliers > Apollo Solar Ring or Prominence Flare as alternate cast scaling. Familiars: Raki for speedrun pace, Hecuba for sustain pushes. Hammers: Pom-scaling cast hammers double cast size at rank 5. Magick-hungry; needs solid Gain sources or it dies after 30 seconds. Weak against frequently-moving bosses (Chronos phase 1, Eris).

Keepsake Rotation

Equipment & Class

Witch's Staff

weapon
Unlock
default starting weapon
True Name
Descura
Description
Strike with a quick close-range Attack, or long-range Specials and Omega Moves.
Attack Archetype
melee + ranged caster
WeaponNocturnal Arms

Aspect of Circe

aspect
Effect
Grants Serenity after 21 attacks.
Weapon Slug
Witch Staff
Aspect Class
Standard
AspectWitch Staff

The Sorceress

arcana
Effect
Your Omega Moves are 20%/25%/30%/35% faster
Grasp Cost
1
Card Number
1
Rank Up Summary
Ranks I-IV scale Omega Move speed: 20% / 25% / 30% / 35% faster.
Arcana

The Wayward Son

arcana
Effect
After exiting a Location, restore 3/4/5/6 Health
Grasp Cost
1
Card Number
2
Rank Up Summary
Ranks I-IV scale Health restored on Location exit: 3 / 4 / 5 / 6.
Arcana

Persistence

arcana
Effect
+20/30/40/50 Health and +20/30/40/50 Magick
Grasp Cost
2
Card Number
7
Rank Up Summary
Ranks I-IV scale Health and MagickUp: +20 / +30 / +40 / +50 each.
Arcana

The Swift Runner

arcana
Effect
Sprint 5%/7%/10%/13% faster, pass through most foes
Grasp Cost
1
Card Number
11
Arcana

Death

arcana
Effect
+1/2/3/4 Death Defiance
Grasp Cost
4
Card Number
12
Rank Up Summary
Ranks I-IV scale Death Defiance charges granted: +1 / +2 / +3 / +4.
Arcana

Origination

arcana
Effect
+25%/38%/50%/63% damage to foes with at least 2 curses
Grasp Cost
5
Card Number
14
Arcana

The Champions

arcana
Effect
+1/2/3/4 Change of Fate; alter Boons and certain choices
Grasp Cost
4
Card Number
22
Rank Up Summary
Ranks I-IV scale Change of Fate (with Boon-altering scope): +1 / +2 / +3 / +4.
Arcana

The Fates

arcana
Effect
Start each night with +2/3/4/5 Change of Fate
Grasp Cost
0
Card Number
21
Rank Up Summary
Ranks I-IV scale Change of Fate: +2 / +3 / +4 / +5.
Awakening Condition
Activate all surrounding Cards.
Arcana

Adamant Shard

keepsake
Giver
Hephaestus
Effect
Hephaestus boons offered + rarify Hephaestus boons
KeepsakeHephaestus

Engraved Pin

keepsake
Giver
Moros
Effect
Become Doomed on first fall; clear for 30/45/60/90 Healing
KeepsakeMoros

Raki

familiar
Type
Raven
Effect
Increases Outcropping spawns (metals for crafting)
Familiar