Abyssal Lich Spear Kliff
by Community
Considered the overall best endgame Kliff build by community consensus. A ranged-melee hybrid leveraging the lance superior reach to apply stacking darkness damage-over-time effects through Abyss Gears while maintaining safe distance from bosses. Uses Rhetts Lance refined to Tier 4 with darkness and wound Abyss Cores. The spears best-in-game range becomes a massive advantage against endgame bosses with punishing close-range hitboxes.
Loadout Plan
Abyss Cores
Flat +3 ATK stacked twice across slots. Scales lance damage ceiling.
Second copy. Identical stacking Abyss Core rules apply.
+4% damage to Abyssal creatures, the dominant late-game enemy type.
+12% damage to mighty foes. Synthesized at the Witches.
Rewards sustained lance pressure. Core damage stacks with consecutive hits.
Skill Priority
- Blue (Stamina Core)Primary
Stamina Core maxed for lance combat and Sharpened Lance artifact skills. Endurance 5+ for extended combos.
- Green (Spirit Core)Secondary
Spirit Core. Counter Posture, Tactical Thrust, and Forward Strike for the safety layer between thrust windows.
- Red (Health Core)Skip
Health Core. Elemental imbues are off-plan for this DoT-stacking build.
Armor
3 Abyss sockets for Vigor / Composure / Aegis stacking during the long boss fights this build trades in.
Loadout
Notes
Weapon: Rhetts Lance (Tier 4 refined, 5 Abyss slots). Stack Dark Abyss Gears for DoT and wound cores to reduce boss recovery. Skill tree: Blue max for lance combat, Green for Counter Posture + Tactical Thrust + Forward Strike. Retrieve all 5 Sealed Mastery Lance Artifacts (Sharpened Lance I-V) from hidden areas. Endurance investment of 5+ to support lance combos. Methodical, patient playstyle with superior range advantage.
Loadout
- Slot
- Primary
Equipment Details
Kliff Macduff
Versatile all-rounder with the widest weapon access. Available from the start.
- Unlock
- Available From Start
- Dodge Style
- Standard Roll
- Weapon Swap
- Requires Quick Swap Skill
- Starting Attack
- 16
- Starting Health
- 100
- Starting Spirit
- 50
- Starting Defense
- 14
- Starting Stamina
- 130
Spear of Righteousness
A spear issued to the Righteous Inquisitors. Their \"righteousness\" is a fanatical creed known only to themselves, not a virtue all can share.
- Handling
- Two Handed
- Attack Max
- 35
- Attack Base
- 12
- Weapon Type
- Spear
- Crit Rate Level
- 0
- Abyss Gear Slots
- 5
- Attack Speed Level
- 2
Blackwing Leather Armor
A leather armor once worn by the Crowcaller. The leather, hardened through unknown sorcery, is as tough as metal, and an ominous malice and magical power radiate from deep within the armor. After meeting his mother, he accepted wicked power and became a warrior of darkness.
- Slot
- Chest
- Armor Type
- Leather
- Defense Max
- 32
- Defense Base
- 3
Destruction III
Top standard tier for flat attack; primary DPS filler core before Greater Destruction.
- Tier
- 3
- Effect
- Attack +3
- Core Type
- Stat
- Slot Restriction
- Weapon
Abyssbane I
Bane vs Abyssal enemies (Tier 1).
- Tier
- 1
- Effect
- +4% damage to Abyssal creatures
- Core Type
- Bane
- Slot Restriction
- Weapon
Malicebane III
Bane vs mighty foes (Tier 3); strongest non-Greater boss bane.
- Tier
- 3
- Effect
- +12% damage to mighty foes
- Core Type
- Bane
- Slot Restriction
- Weapon
Relentless
Unique stacking damage effect; exact stack multiplier and max stacks not publicly documented.
- Tier
- Greater
- Effect
- Damage escalates with consecutive strikes
- Core Type
- Stat
- Durability
- 100
- Slot Restriction
- Weapon