Starter Sword and Spear Kliff

Kliff1.02.00Early GameKliffSwordSpearBeginnerProgressionStarter

by Community

The recommended beginner progression build for new Kliff players. Pairs the Sword of the Wolf (12 ATK, 3 Abyss slots, your starting weapon) with the Warspike Spear (14 ATK, found near Hernand). Uses the sword for sustained pressure and swaps to the spear after staggering enemies for heavier punishing hits. The build the game naturally leads you toward, and it transitions cleanly into any of the specialized endgame archetypes.

Loadout Plan

Abyss Cores

Slot 1Destruction I

Flat +1 ATK. First core most players will slot once Elowen unlocks the system in Chapter 5.

Slot 2Swift I

Attack Speed Lv.1. Faster combo chaining.

Slot 3Bloodbane I

+4% damage vs humanoids. Covers the bulk of early bandit encounters.

Skill Priority

  • Blue (Stamina Core)Primary

    Stamina Core. Basic combat skills and Quick Swap for sword/spear chaining.

  • Green (Spirit Core)Secondary

    Spirit Core light investment for Keen Senses parry, useful for Rhonda-style boss fights.

  • Red (Health Core)Skip

    Health Core. Starter loadout rarely reaches the Red branch before specialization.

Armor

ShieldStaglord's Shield

Early-game shield with strong defensive stats for starter survivability.

Loadout

CharacterKliff Macduff

Notes

Sword of the Wolf (12 ATK, 3 Abyss slots) as primary. Warspike Spear (14 ATK) as secondary from near Hernand. Staglords shield for defense. Core skills: Armed Combat, Quick Swap (instant spear switch mid-fight), Grappling (Lariat chain and crowd control), Blinding Flash (opener that exposes weaknesses), Stab and Forward Slash (punish moves). Rotation: Two heavy attacks, Force Palm for opening, two more heavy attacks. On boss stagger use Quick Swap to spear for heavier damage. Lariat or Meteor Kick for AoE on mobs. Transitions into any endgame archetype.

Loadout

Sword of the Wolf
Slot
Primary
Warspike Spear
Slot
Secondary

Equipment Details

Kliff Macduff

character

Versatile all-rounder with the widest weapon access. Available from the start.

Unlock
Available From Start
Dodge Style
Standard Roll
Weapon Swap
Requires Quick Swap Skill
Starting Attack
16
Starting Health
100
Starting Spirit
50
Starting Defense
14
Starting Stamina
130
CharacterAll RounderVersatileStarter

Sword of the Wolf

weaponcommon

A well-worn sword, marked by countless battles. Though a lone wolf seems solitary, it longs for the pack that completes it. Scattered, perhaps, but a pack never truly disappears.

Handling
One Handed
Attack Max
34
Attack Base
12
Weapon Type
Sword
Crit Rate Level
0
Abyss Gear Slots
3
Attack Speed Level
0
WeaponSwordOne Handed

Warspike Spear

weaponcommon

A spear forged at the Warspike Spearmaker. The House Alfonso combat manuals, passed down through generations, cover not only individual martial arts but also large-scale tactics for commanding units of spearmen. To support these strategies, the House ensures their standard-issue spears balance high performance with mass-production efficiency.

Handling
Two Handed
Attack Max
38
Attack Base
13
Weapon Type
Spear
Crit Rate Level
0
Abyss Gear Slots
5
Attack Speed Level
1
WeaponSpearTwo Handed

Staglord's Shield

shieldrare
Shield Type
Small
Defense Base
1
Special Effect
ATK SPD Lv.2, Fortification I, Aegis I; defeat Saigord
Abyss Gear Slots
2
Attack Speed Level
2
Movement Speed Level
0
ShieldSmall

Destruction I

abyss-corecommon

Baseline flat attack core. Stacks with other Destruction cores; four Destruction III in a two-handed weapon grants +12 ATK from abyss gears alone.

Tier
1
Effect
Attack +1
Core Type
Stat
Slot Restriction
Weapon
Abyss CoreStatTier 1OffensiveAttack

Swift I

abyss-corecommon

Baseline attack speed core.

Tier
1
Effect
Attack Speed Lv.1
Core Type
Stat
Slot Restriction
Weapon
Abyss CoreStatTier 1OffensiveAttack Speed

Bloodbane I

abyss-corecommon

Bane vs humanoids (Tier 1); common against bandits and human enemies.

Tier
1
Effect
+4% damage to humanoids
Core Type
Bane
Slot Restriction
Weapon
Abyss CoreBaneTier 1Offensive