PvP Brawler: Bettina + Anvil

PvP Brawler1.26.1PvPHeavy ShieldBettinaAnvilCombat Mk3 Aggressive

by BrokenBuilds Editorial

Combat Mk. 3 Aggressive, Heavy shield, Bettina AR into Anvil finisher. Sustain regen covers trade damage; Used to the Weight cancels the heavy-shield movement tax.

Stats Summary

Primary DPS448
Effective HP268
Secondary DPS652

Loadout

ShieldHeavy
ArchetypePvP Brawler

Notes

The canonical combat loadout. Pick the Bettina for sustained fire against armored ARCs and Raider squads alike; swap to Anvil when a clean head-shot window opens (two-tap on most humans, four-tap on a Bastion canister). Shield Recharger goes in slot 3 because Heavy Fuze in slot 4 wants the muscle-memory index of the bumper. Skills commit hard to Conditioning; Survival gets nothing until you cap the branch at 36 points and pick up Back On Your Feet for downed-revival pressure. The build loses to Jupiter snipers past 60m -- break that angle with smoke if you cannot close.

Skills

Used To The WeightFight Or FlightLoaded ArmsSurvivors StaminaBack On Your FeetMarathon RunnerYouthful Lungs

Weapons

Slot
Primary
Slot
Secondary

Weapons & Gear

Combat Mk. 3 (Aggressive)

augment
Mark
3
Tier
S
Variant
Aggressive
Weight Limit
65
Backpack Slots
18
Quick Use Slots
4
Augment Category
Combat
AugmentCombatMk3Aggressive

Bettina

weaponepic
Tier
S
Range
52.3
Damage
16
Weight
11
Notable
Heavy-ammo workhorse AR; best ARC armor penetration in class
Mag Size
22
Ammo Type
Heavy
Fire Mode
Fully Automatic
WeaponAssault RifleHeavy AmmoFull AutoS TierAnti Arc

Anvil

weaponrare
Tier
S
Range
50.2
Damage
40
Weight
5
Notable
Only hand cannon; heavy-ammo 2-tap Raiders with 2.5x headshot
Mag Size
6
Ammo Type
Heavy
Fire Mode
Single Action
WeaponHand CannonHeavy AmmoSingle ActionS TierPvP

Bandage

quick_usecommon
Effect
Gradually restores health over time (2 HP/s over 10s). 1.5s use time.
Weight
0.1
Pickup Condition
Loot
Quick Use Category
Heal
ConsumableHealHealthRegenerative

Vita Shot

quick_userare
Effect
A medical item that restores a large amount of health (50 HP). 4s use time.
Weight
0.4
Pickup Condition
Loot
Quick Use Category
Heal
ConsumableHealHealthInjection

Shield Recharger

quick_useuncommon
Weight
0.15
Pickup Condition
Loot
Quick Use Category
Shield
ConsumableShield

Heavy Fuze Grenade

quick_userare
Effect
Detonates after a 3s delay, dealing 80 explosive damage in a 7.5m radius.
Weight
0.2
Stack Size
3
Pickup Condition
Loot
Quick Use Category
Grenade
ConsumableGrenadeExplosive