Archer and Ranger Build
Archer Ranger1.23aArcherRangerBowRangedA Tier
Attributes & Archetype
ArchetypeArcher / Ranger (Bow)
Notes
Engage at range and aim for weak spots. Deadly Aim adds 50% weakspot damage; pin and immobilize, then reposition with three dashes at Light weight.
Leveling Priority
Dexterity for draw speed and bow nodes, Perception for crit and weakspot scaling.
Primary Attributes
Skills & Gear
Archer / Ranger (Bow)
archetype
- Tier
- A
- Playstyle
- Long-range weakspot crits; pin/immobilize; stay Light for mobility
- Signature Weapon
- Bow
ArchetypeBuild
Deadly Aim
skill
- Branch
- Dexterity
- Effect
- Deal 50% extra damage when hitting enemy Weakspots
- Sub Branch
- Bows
SkillDexterity
Marksman
skill
- Branch
- Dexterity
- Effect
- The farther you are from the enemy, the more damage you inflict, up to 50%
- Sub Branch
- Bows
SkillDexterity
Impaling Shot
skill
- Branch
- Dexterity
- Effect
- Shooting an enemy below 35% Max Health applies Bleed
- Sub Branch
- Bows
SkillDexterity
Aim for the Eyes
skill
- Branch
- Dexterity
- Effect
- Shooting a Weakspot has a 10% chance to Bind the target for 10s
- Sub Branch
- Bows
SkillDexterity
Critical Cascade
skill
- Branch
- Perception
- Effect
- Every Consecutive Hit increases the chance of a Critical Hit by 2%, up to 20%
- Sub Branch
- Critical Hits
SkillPerception
Dexterity
attribute
- Affects
- Attack Speed, Noise & Visibility, Ranged Damage
Attribute
Perception
attribute
- Affects
- Critical Damage, Critical Chance, Sneak Damage
Attribute