Archer and Ranger Build

Archer Ranger1.23aArcherRangerBowRangedA Tier

Attributes & Archetype

Notes

Engage at range and aim for weak spots. Deadly Aim adds 50% weakspot damage; pin and immobilize, then reposition with three dashes at Light weight.

Leveling Priority

Dexterity for draw speed and bow nodes, Perception for crit and weakspot scaling.

Primary Attributes

Skills & Gear

Archer / Ranger (Bow)

archetype
Tier
A
Playstyle
Long-range weakspot crits; pin/immobilize; stay Light for mobility
Signature Weapon
Bow
ArchetypeBuild

Deadly Aim

skill
Branch
Dexterity
Effect
Deal 50% extra damage when hitting enemy Weakspots
Sub Branch
Bows
SkillDexterity

Marksman

skill
Branch
Dexterity
Effect
The farther you are from the enemy, the more damage you inflict, up to 50%
Sub Branch
Bows
SkillDexterity

Impaling Shot

skill
Branch
Dexterity
Effect
Shooting an enemy below 35% Max Health applies Bleed
Sub Branch
Bows
SkillDexterity

Aim for the Eyes

skill
Branch
Dexterity
Effect
Shooting a Weakspot has a 10% chance to Bind the target for 10s
Sub Branch
Bows
SkillDexterity

Critical Cascade

skill
Branch
Perception
Effect
Every Consecutive Hit increases the chance of a Critical Hit by 2%, up to 20%
Sub Branch
Critical Hits
SkillPerception

Dexterity

attribute
Affects
Attack Speed, Noise & Visibility, Ranged Damage
Attribute

Perception

attribute
Affects
Critical Damage, Critical Chance, Sneak Damage
Attribute