Mewgenics Patch 1.0.20941: Status Immunity Becomes Reliable

Status-immunity items now purge on application, the Hexagram Sigil gets its Magic Damage Up exception, and undroppable items return to the pool.

v1.0.20941By BrokenBuilds WikiUpdated

What Changed

  • All Status Immunity effects now purge their relevant statuses on application, fixing the init-order dependency.
  • Status Immunity now catches several additional status application paths.
  • Empty Sack, Scrap Bag, and Lucky Coin rarity misspelling fixed; they appear in rarity-specific pools.
  • Five additional items had a rarity-set bug fixed and are no longer undroppable.
  • Metal Coat now works on items with a break chance, such as the Bone Club.
  • Hexagram Sigil Buff Immunity now has an exception for Magic Damage Up.
  • Bloody Soul Claw now heals the wielder on kill instead of the attacked target.
  • Eternal Health+ no longer caps the luck it grants.
  • Stone Breath upgrade correctly reduces its cost.
  • Two Dybbuk softlocks fixed; lost-cat family tree crash fixed.
  • Arthur banned from Forbidden Famine; hovering shows health and statuses on the portrait and turn-order UI.

Build Impact

  • Status Immunity now fires reliably, so immunity items like Tinfoil Hat block disorder-applied debuffs every time, strengthening defensive packages.
  • Bloody Soul Claw heals the wielder on kill, restoring lifesteal setups that were leaking health to enemies.
  • Hexagram Sigil's Magic Damage Up exception restores a magic-scaling line for Magic Damage Up stacking builds.
  • No collar stats or formulas moved, so published builds keep their numbers.