Crimson Desert Patch 1.05.00: Boss Rematch, Re-blockade, and a Global Guard Buff
Rematch 69 bosses via Memory Fragments, factions reclaim 23 strongholds, guard damage reduction raised for every weapon type.
v1.05.00By BrokenBuilds WikiUpdated
What Changed
- Rematch system: replay 69 bosses via Memory Fragments in Reminisce (release stats) or Resonate (scaled) mode.
- Re-blockade: 13 factions reclaim 23 strongholds on a Stable/Conflict/War cadence.
- Guard damage reduction increased for all weapon types (percentage unpublished).
- Damiane Piercing Light now hits adjacent enemies inside the swing arc.
- Laser Cannon Spear and Kuku Laser Cannon Spear heavy attacks no longer pierce through enemies.
- Walker damage reduced; boss stagger and ranged-ignore bugs fixed.
- Lightning Bolt Plate Boots added, completing the Lightning Bolt Plate set.
- Crop harvesting guarantees a minimum of two crops per harvest.
Build Impact
- Piercing Light adjacency fix gives Damiane greatsword swap variants reliable close-range cleave.
- Laser Cannon Spear pierce removal closes a free multi-hit line; single-target spear damage unchanged.
- Global guard buff raises survival on shield-tank Kliff, especially against Resonate-scaled rematches.
- Walker cut and boss-stagger fixes restore reliable time-to-kill benchmarking; ranged builds get full stun-window credit.
- Rematch gives every build a recurring boss-prep proving ground via Memory Fragments.
- No calculator constants or weapon base stats changed; the formula does not model guard mitigation.