Elemental Blade Kliff
by BrokenBuilds Wiki
Ignir greatsword with fire/thunder infusions via Abyss Cores. Best general-purpose Kliff endgame build.
Loadout Plan
Abyss Cores
Pre-installed on Ignir. Baseline ATK boost.
Second Destruction I pre-installed. Stacks additively.
Pre-installed. Crit Rate Lv.1 without eating a high-tier slot.
+35% Whirling Slash damage. Matches the greatsword AoE loop.
Open slot. Attack Speed Lv.1 tightens elemental imbue uptime.
Skill Priority
- Red (Health Core)Primary
Health Core. Fist of Flame, Mantle of Frost, and Surge of Sparks imbues layer on top of physical damage.
- Blue (Stamina Core)Primary
Stamina Core. Armed Combat maxed for combo extenders. Stamina 5+ and Health 4+ for sustained boss fights.
- Green (Spirit Core)Skip
Spirit Core. Parry mechanics not needed for this aggressive elemental build.
Armor
3 Abyss sockets carry defensive cores while Red/Blue investment finishes.
Loadout
Notes
Primary weapon: Ignir (two-handed greatsword, Chapter 7 story reward, 5 Abyss slots, 43 ATK at +10 refinement). Ships with two Destruction I cores and one Insight I pre-installed. Add Thunder Core, Surge, and Velocity I into the two open slots, and slot Momentum for +35% Whirling Slash damage. Skill tree: Red (Health Core) for Fist of Flame, Mantle of Frost, and Surge of Sparks elemental imbues; Blue (Stamina Core) for Armed Combat maxed and combo extenders. Rotation layers an elemental imbue before each skill chain, then commits to Whirling Slash for AoE or Turning Slash for single-target pressure. Elemental damage bypasses physical resistance, so the build holds up across varied enemy types where pure physical crit builds fall off. Stamina 5+, Health 4+ for boss sustain. This is the most general-purpose Kliff endgame build, second only to Abyssal Lich Spear in raw boss DPS but stronger in mixed content.
Loadout
- Slot
- Primary
- Refinement Level
- 7
Equipment Details
Kliff Macduff
Versatile all-rounder with the widest weapon access. Available from the start.
- Unlock
- Available From Start
- Dodge Style
- Standard Roll
- Weapon Swap
- Requires Quick Swap Skill
- Starting Attack
- 16
- Starting Health
- 100
- Starting Spirit
- 50
- Starting Defense
- 14
- Starting Stamina
- 130
Ignir
The longsword once wielded by Duane. Its thin, razor-sharp blade slices cleanly through enemies. Forged in the volcanic region of Silver Wolf Mountain, this exceptional weapon has led Duane to victory in countless battles. He believes it will protect his comrades just as it has protected him.
- Handling
- Two Handed
- Attack Max
- 43
- Acquisition
- Chapter 7 story reward
- Attack Base
- 16
- Weapon Type
- Greatsword
- Special Effect
- Three preinstalled Abyss Cores; Chapter 7 story reward
- Crit Rate Level
- 0
- Abyss Gear Slots
- 5
Blackwing Leather Armor
A leather armor once worn by the Crowcaller. The leather, hardened through unknown sorcery, is as tough as metal, and an ominous malice and magical power radiate from deep within the armor. After meeting his mother, he accepted wicked power and became a warrior of darkness.
- Slot
- Chest
- Armor Type
- Leather
- Defense Max
- 32
- Defense Base
- 3
Destruction I
Baseline flat attack core. Stacks with other Destruction cores; four Destruction III in a two-handed weapon grants +12 ATK from abyss gears alone.
- Tier
- 1
- Effect
- Attack +1
- Core Type
- Stat
- Slot Restriction
- Weapon
Insight I
Baseline crit rate core. Level-based; exact percent per level not publicly datamined.
- Tier
- 1
- Effect
- Critical Rate Lv.1
- Core Type
- Stat
- Slot Restriction
- Weapon
Momentum
Widely recommended early-game burst core; boosts Turning Slash specifically.
- Tier
- Greater
- Effect
- +35% Turning Slash Damage
- Core Type
- Stat
- Durability
- 100
- Slot Restriction
- Weapon
Swift I
Baseline attack speed core.
- Tier
- 1
- Effect
- Attack Speed Lv.1
- Core Type
- Stat
- Slot Restriction
- Weapon