Critical Rate Boss Killer
by BrokenBuilds Wiki
Uses Vow of the Dead King with five specific Abyss Gears to stack critical rate. Near-one-shotting some bosses.
Loadout Plan
Abyss Cores
Pre-installed on Vow of the Dead King. Covers humanoid bosses.
Pre-installed. Covers Walker-type bosses.
Pre-installed. Third bane for mighty foes.
Deadly orbs on hit. Reward from the Darkbringer Sword northwest of Pailune.
Damage ramps with consecutive strikes. Feeds the crit stack.
Skill Priority
- Blue (Stamina Core)Primary
Stamina Core. Max Armed Combat for Turning Slash uptime and dodge chaining. Stamina 5+ for the two-move boss rotation.
- Red (Health Core)Secondary
Health Core. Unlock Fire Elemental Imbuement for the L2+R2 half of the loop.
- Green (Spirit Core)Skip
Spirit Core. Counter mechanics are not used in this rotation.
Armor
Drops the Relentless core. Needed before the loadout comes online.
12 DEF with 3 sockets for mid-game defensive cores before endgame plate.
Loadout
Notes
Primary weapon: Vow of the Dead King (two-handed halberd, +10 refinement for 35 ATK, Crit Rate Lv.4). Pre-loaded with Bloodbane I, Primalbane I, and Malicebane I for triple bane coverage across humanoids, walkers, and mighty foes. Fill the two open Abyss slots with Ator's Orb (Darkbringer Sword reward, northwest Pailune), Crow's Pursuit (Crowcaller main quest), Shadow Claw (Black Fang boss), Relentless (Combat God's Plate Gloves at Bonepit/Muskan), and Malicebane III (synthesized at the Witches) for the full five-gear loadout. Core rotation: Turning Slash (R1+R2) into Fire Elemental Imbuement (L2+R2). This two-move loop locks bosses in stagger while stacking crit damage. Skill tree: Blue (Stamina Core) primary for physical melee, Red for Fire Elemental Imbuement. Stamina 5+ minimum for combo sustain. Vow of the Dead King spawns in Frostveiled Castle Ruins in Pailune, a 10 to 15 minute run past spike traps and flame obstacles. Pure boss-farming build with poor mob clearing.
Loadout
- Slot
- Primary
- Refinement Level
- 10
Equipment Details
Kliff Macduff
Versatile all-rounder with the widest weapon access. Available from the start.
- Unlock
- Available From Start
- Dodge Style
- Standard Roll
- Weapon Swap
- Requires Quick Swap Skill
- Starting Attack
- 16
- Starting Health
- 100
- Starting Spirit
- 50
- Starting Defense
- 14
- Starting Stamina
- 130
Vow of the Dead King
A halberd once wielded by Beloth, the Darksworn. Bloodstain remains from the pitch-black day. It is said that Beloth could not let go of this spear even as he lost his throne in the south, and froze to death in the northern snowfields.
- Handling
- Two Handed
- Attack Max
- 35
- Acquisition
- Frostveiled Castle
- Attack Base
- 12
- Weapon Type
- Spear
- Special Effect
- Triple bane: +4% damage to humanoids, walkers, and mighty foes
- Crit Rate Level
- 3
- Abyss Gear Slots
- 5
Combat God's Plate Gloves
An ancient equipment woven tightly with unique fibers and metals. It converts the friction generated upon impact into destructive electrical currents. Charges accumulate rapidly during relentless barrages of strikes, ultimately unleashing power akin to a massive lightning bolt.
- Slot
- Gloves
- Armor Type
- Plate
- Attack Max
- 35
- Attack Base
- 11
- Defense Max
- 19
- Defense Base
- 2
Blackwing Leather Armor
A leather armor once worn by the Crowcaller. The leather, hardened through unknown sorcery, is as tough as metal, and an ominous malice and magical power radiate from deep within the armor. After meeting his mother, he accepted wicked power and became a warrior of darkness.
- Slot
- Chest
- Armor Type
- Leather
- Defense Max
- 32
- Defense Base
- 3
Bloodbane I
Bane vs humanoids (Tier 1); common against bandits and human enemies.
- Tier
- 1
- Effect
- +4% damage to humanoids
- Core Type
- Bane
- Slot Restriction
- Weapon
Primalbane I
Bane vs Walkers (Tier 1).
- Tier
- 1
- Effect
- +4% damage to Walkers
- Core Type
- Bane
- Slot Restriction
- Weapon
Malicebane I
Bane vs mighty foes (bosses); commonly recommended for boss damage.
- Tier
- 1
- Effect
- +4% damage to mighty foes
- Core Type
- Bane
- Slot Restriction
- Weapon
Ator's Orb
Special attack: tracking orbs that detonate.
- Tier
- Greater
- Effect
- Summons tracking orbs with delayed explosion
- Core Type
- Special Attack
- Durability
- 100
- Slot Restriction
- Weapon
Relentless
Unique stacking damage effect; exact stack multiplier and max stacks not publicly documented.
- Tier
- Greater
- Effect
- Damage escalates with consecutive strikes
- Core Type
- Stat
- Durability
- 100
- Slot Restriction
- Weapon